KyleKramerDev@gmail.com | 703-559-4661 | Reston, VA 2019
Skills
Game Engines: Unity, Unreal Engine
Programming Languages: C#, Java, TypeScript
Software: Version Control, Yarn Spinner, Tiled, Photoshop, 3ds Max
Soft Skills: Leadership, Team Management, Communication
Projects
Lead Programmer | GMU Drift
January 2025 - May 2025
Developed a kart racing game tailored for the PC and Winnitron arcade cabinets.
Built core systems including player movement, item usage, lap tracking, and AI opponents .
Led sprint planning and task delegation for a multi-disciplinary team of 30+, ensuring timely delivery of milestones.
Lead Developer | Minecraft: The Chocolate Edition
September 2023 - Present
Design and develop a custom Minecraft modpack with unique gameplay mechanics, leading to 780,000+ downloads on CurseForge
Manage a team of developers and contributors, coordinating tasks and ensuring timely updates
Experience
Unity Generalist Programmer (Paid Internship) | Something Classic Games & Swordmonkey Studios
March 2025 - June 2025
Built editor tools for enemy targeting and health bars; fixed gameplay bugs to improve combat.
Implemented the collision system for a Tiled2D extension in TypeScript/JavaScript, cutting map bake times from 20 minutes to under 1.
Developed Firebase-backed player accounts and FishNet multiplayer lobby systems.
Created gameplay systems including sound testing, credits roll, and airship navigation in pseudo-3D space, enhancing polish.
Assistant Front End Manager | Giant Food
August 2024 - Present
Lead a team of front-end staff to ensure quick flow operations
Conduct audits on cash handling procedures, supply levels, and store policies
Train new managers and team members weekly to ensure operational consistency
Education
Bachelor's in Computer Game Design | George Mason University
August 2022 - Present